National Repository of Grey Literature 4 records found  Search took 0.01 seconds. 
3D Game World in OpenGL
Buchta, David ; Lysek, Tomáš (referee) ; Milet, Tomáš (advisor)
Focus of this master's thesis is a study of modern techniques in computer graphics and designing and developing custom application based on which could be developed new game engine. In this thesis are highlighted techniques for creating large terrains, advanced shadows, physically based sky rendering and drawing large set of objects. Finally, performance testing of these modules is performed.
3D Spatial Indexing of Objects
Drbal, Miroslav ; Dvořák, Radim (referee) ; Orság, Filip (advisor)
This diploma thesis defines the term indexing and in preamble are discussed known indexing algorithms and difference between indexing static and moving objects. The practical part of this diploma thesis is aimed to designing and implementing of indexing algorithm for open source application MaNGOS with respect to generic design pattern and effectiveness of spatial search queries for selection of the objects given properties in the specified area. At the end I present and discuss reached results.
3D Game World in OpenGL
Buchta, David ; Lysek, Tomáš (referee) ; Milet, Tomáš (advisor)
Focus of this master's thesis is a study of modern techniques in computer graphics and designing and developing custom application based on which could be developed new game engine. In this thesis are highlighted techniques for creating large terrains, advanced shadows, physically based sky rendering and drawing large set of objects. Finally, performance testing of these modules is performed.
3D Spatial Indexing of Objects
Drbal, Miroslav ; Dvořák, Radim (referee) ; Orság, Filip (advisor)
This diploma thesis defines the term indexing and in preamble are discussed known indexing algorithms and difference between indexing static and moving objects. The practical part of this diploma thesis is aimed to designing and implementing of indexing algorithm for open source application MaNGOS with respect to generic design pattern and effectiveness of spatial search queries for selection of the objects given properties in the specified area. At the end I present and discuss reached results.

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